![]() ![]() Exploring the various settings of the Cloner object, and then combining this with effectors to unleash the possibilities available with the module. Lesson 7: An introduction to the MoGraph module. The main focus of this lesson will look at the different light types, visible lights, shadows and falloff. ![]() Creating and organizing materials, working with texture tags and the different projection types. An exploration of Cinema4D's material system. Lesson 4: Materials, shaders and texture tags. Lesson 3: Working with selection tools and modeling tools such as extrude, knife and bridge. Lesson 2: Working with Parametric Primitive Objects, Splines, Generators and NURBs Generators. Working with position, scale and rotation tools to transform objects. Lesson 1: An introduction to the Cinema4D interface. Some experience of 3D would be advantageous, although not essential.Īfter completing this course, you will have an in-depth understanding of the workflow and techniques required to work with Cinema4D in a production environment. Specifically aimed at new users to the application, this introductory course will be a practical approach to learning everything needed to obtain a solid foundation in using the application. This course can be taken at any time - for instance every day for 10 days, or once a week for 10 weeks.Ĭinema 4D is a versatile and powerful 3D animation tool used by professionals working in broadcast animation, product design, game development and a wide range of other 3D modelling and animation applications. ![]() Each lesson is approximately 30 minutes in duration and most include supplementary files and footage. This course consists of 10 video-based lessons. ![]()
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